In
"Campfire" you role
play as a summer camp counselor to the most
privileged, whiny, stuck up rich kids the world
has to offer. These entitled brats have quite
a lot of demands, and if you don't work diligently
to get them the items they desire, in order
to enjoy their night around the fire, you may
very well not be invited back as a counselor
at "Camp Snobhill" next season. In
the end, the player who satisfies the most unruly,
uppity trust fund babies, wins. The kicker?
If you can't do so successfully during your
turn, you have to pitch in an item card, from
your hand, around the campfire to help the next
player. In gaming parlance, we call that a twist.
Oh, you betcha we do. |