In
"Murder at Midnight"
you're tasked with trying to discern the correct
variables of a murder plot (suspect, target,
weapon, location and motive), in order to stop
the killing from happening, while attending
a fancy party at a spooky manner. As the game
progresses, you collect more variable cards,
and since there are two of each variable, if
you get them both, you can rule that variable
out as being part of the murder plot. When the
deck of cards runs out, every player gets to
make a guess as to the full set of murder plot
variables. If any player gets it right, he or
she wins. If no one does, the murder occurs,
and everyone loses. Guess wisely, detective.
Someone's life depends on it. |