In
"Swim Away" one player
controls 9 different fish, and the other player
controls 5 sharks, in a 10 x 5 grid of cards.
Moves are made by swapping any one of them with
"Open Water," while "Caverns"
work as portals. The goal of the fish is to
make it to cover to hide from the sharks. The
goal of the sharks is to eat the fish. When
all is said and done, the player who has collected
the most fish cards wins. The best part? Because
the placement of the cards in the grid is different
each time you play the game (dependent upon
the sequence of the cards as they are dealt),
each play through is a new puzzle to solve.
Saying this game is addictive, is putting it
mildly. |